vue项目怎么调试生产环境的报错?或者说怎么把编译后的vendor.js报错指向到vue源文件?

我的项目前几天在更新线上时,生产环境有4个报错,在开发环境没有报错,很奇怪,然后开始跳坑,调试找原因。

这个项目是vue-cli2版本创建的,不是cli3,下面是webpack相关配置:

config – index.js

build: {
    productionSourceMap: true,
    devtool: 'source-map',
}

webpack.base.conf.js

'use strict'
const path = require('path')
const utils = require('./utils')
const config = require('../config')
const vueLoaderConfig = require('./vue-loader.conf')

function resolve(dir) {
    return path.join(__dirname, '..', dir)
}


module.exports = {
    context: path.resolve(__dirname, '../'),
    entry: {
        app: './src/main.js'
    },
    output: {
        path: config.build.assetsRoot,
        filename: '[name].js',
        publicPath: process.env.NODE_ENV === 'production'
            ? config.build.assetsPublicPath
            : config.dev.assetsPublicPath
    },
    resolve: {
        extensions: ['.js', '.vue', '.json'],
        alias: {
            'vue$': 'vue/dist/vue.esm.js',
            '@': resolve('src'),
        }
    },
    module: {
        rules: [
            {
                test: /\.vue$/,
                loader: 'vue-loader',
                options: vueLoaderConfig
            },
            {
                test: /\.js$/,
                loader: 'babel-loader',
                include: [resolve('src'), resolve('test'), resolve('node_modules/webpack-dev-server/client')]
            },
            {
                test: /\.(png|jpe?g|gif|svg)(\?.*)?$/,
                loader: 'url-loader',
                options: {
                    limit: 10000,
                    name: utils.assetsPath('img/[name].[hash:7].[ext]')
                }
            },
            {
                test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/,
                loader: 'url-loader',
                options: {
                    limit: 10000,
                    name: utils.assetsPath('media/[name].[hash:7].[ext]')
                }
            },
            {
                test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/,
                loader: 'url-loader',
                options: {
                    limit: 10000,
                    name: utils.assetsPath('fonts/[name].[hash:7].[ext]')
                }
            },
            {
                test: /\.less$/,
                loader: "style-loader!css-loader!less-loader",
            },
        ]
    },
    node: {
        // prevent webpack from injecting useless setImmediate polyfill because Vue
        // source contains it (although only uses it if it's native).
        setImmediate: false,
        // prevent webpack from injecting mocks to Node native modules
        // that does not make sense for the client
        dgram: 'empty',
        fs: 'empty',
        net: 'empty',
        tls: 'empty',
        child_process: 'empty'
    }
}

webpack.prod.conf.js

'use strict'
const path = require('path')
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const ExtractTextPlugin = require('extract-text-webpack-plugin')
const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
const UglifyJsPlugin = require('uglifyjs-webpack-plugin')

const env = require('../config/prod.env')

const webpackConfig = merge(baseWebpackConfig, {
  module: {
    rules: utils.styleLoaders({
      sourceMap: config.build.productionSourceMap,
      extract: true,
      usePostCSS: true
    })
  },
  devtool: config.build.productionSourceMap ? config.build.devtool : false,
  output: {
    path: config.build.assetsRoot,
    filename: utils.assetsPath('js/[name].[chunkhash].js'),
    chunkFilename: utils.assetsPath('js/[id].[chunkhash].js')
  },
  plugins: [
    // http://vuejs.github.io/vue-loader/en/workflow/production.html
    new webpack.DefinePlugin({
      'process.env': env
    }),
    new UglifyJsPlugin({
      uglifyOptions: {
        compress: {
          warnings: false
        }
      },
      sourceMap: config.build.productionSourceMap,
      parallel: true
    }),
    // extract css into its own file
    new ExtractTextPlugin({
      filename: utils.assetsPath('css/[name].[contenthash].css'),
      // Setting the following option to `false` will not extract CSS from codesplit chunks.
      // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack.
      // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`,
      // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110
      allChunks: true,
    }),
    // Compress extracted CSS. We are using this plugin so that possible
    // duplicated CSS from different components can be deduped.
    new OptimizeCSSPlugin({
      cssProcessorOptions: config.build.productionSourceMap
          ? {safe: true, map: {inline: false}}
          : {safe: true}
    }),
    // generate dist index.html with correct asset hash for caching.
    // you can customize output by editing /index.html
    // see https://github.com/ampedandwired/html-webpack-plugin
    new HtmlWebpackPlugin({
      filename: config.build.index,
      template: 'index.html',
      inject: true,
      minify: {
        removeComments: true,
        collapseWhitespace: true,
        removeAttributeQuotes: true
        // more options:
        // https://github.com/kangax/html-minifier#options-quick-reference
      },
      // necessary to consistently work with multiple chunks via CommonsChunkPlugin
      chunksSortMode: 'dependency'
    }),
    // keep module.id stable when vendor modules does not change
    new webpack.HashedModuleIdsPlugin(),
    // enable scope hoisting
    new webpack.optimize.ModuleConcatenationPlugin(),
    // split vendor js into its own file
    new webpack.optimize.CommonsChunkPlugin({
      name: 'vendor',
      minChunks(module) {
        // any required modules inside node_modules are extracted to vendor
        return (
            module.resource &&
            /\.js$/.test(module.resource) &&
            module.resource.indexOf(
                path.join(__dirname, '../node_modules')
            ) === 0
        )
      }
    }),
    // extract webpack runtime and module manifest to its own file in order to
    // prevent vendor hash from being updated whenever app bundle is updated
    new webpack.optimize.CommonsChunkPlugin({
      name: 'manifest',
      minChunks: Infinity
    }),
    // This instance extracts shared chunks from code splitted chunks and bundles them
    // in a separate chunk, similar to the vendor chunk
    // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
    new webpack.optimize.CommonsChunkPlugin({
      name: 'app',
      async: 'vendor-async',
      children: true,
      minChunks: 3
    }),

    // copy custom static assets
    new CopyWebpackPlugin([
      {
        from: path.resolve(__dirname, '../static'),
        to: config.build.assetsSubDirectory,
        ignore: ['.*']
      }
    ]),
  ]
})

if (config.build.productionGzip) {
  const CompressionWebpackPlugin = require('compression-webpack-plugin')

  webpackConfig.plugins.push(
      new CompressionWebpackPlugin({
        filename: '[path].gz[query]',
        algorithm: 'gzip',
        test: new RegExp(
            '\\.(' +
            config.build.productionGzipExtensions.join('|') +
            ')$'
        ),
        threshold: 10240,
        // deleteOriginalAssets:true, //删除源文件,不建议
        minRatio: 0.8
      })
  )
}


if (config.build.bundleAnalyzerReport) {
  const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
  webpackConfig.plugins.push(new BundleAnalyzerPlugin())
}

const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
module.exports = {
  plugins: [
    new BundleAnalyzerPlugin()
  ]
};

module.exports = webpackConfig

以下是报错截图:
图片描述
图片描述

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